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Play!

Windows

  1. 1/ Download the latest public build (64bit, 32bit).
  2. 2/ Unpack the .7z using 7zip.
  3. 3/ Launch PriceForFreedom.exe.

Linux

  1. 1/ Download the latest public build.
  2. 2/ Unpack the .7z using 7zip.
  3. 3/ Launch PriceForFreedom.
  4. 4/ If you can't run the game, you may need to rename PriceForFreedom_Data to Data, and set the program as executable.

Mac

  1. 1/ Download the latest public build.
  2. 2/ Open the console in the folder containing PriceForFreedom.app. For example: cd ~/Downloads
  3. 3/ Launch the game with the command ./PriceForFreedom.app/Contents/MacOS/PriceForFreedom
  4. 4/ Reduce the resolution if you get a black screen.

Changelog 26/06/2019

  1. - [Patreon] Iski follow up encounter (rest at the inn).
  2. - [Public] Katie scene.
  3. - Portion of combat damages are carried until resting at an inn or a camp (new item).
  4. - Speak to Nathan to rest at the Inn.
  5. - Nathan's inn second floor.
  6. - Add 6 more combat skills to Samara.
  7. - Add 7 more combat skills to Hiho.
  8. - Samara sprite arm tattoo.
  9. - Asynchronous combat animations: Removes most of the waiting in combat.
  10. - Improved combat cards animations.
  11. - Help overlay in combat to quickly show the shortcuts.
  12. - Add a way to edit the combat settings directly.
  13. - New quests walkthrough: http://priceforfreedom.net/#avarice-walkthrough

Build 10 02/05/2019

  1. - [Patreon] Scylla scene.
  2. - [Public] Iski scene.
  3. - Follow up quest with Scylla.
  4. - 3 new locations for the Scylla quest.
  5. - New skills tree upgrades system.
  6. - Main title soundtrack (from AoiichiNiiSan).
  7. - Knight on pike location (in the old docks).
  8. - Ambient music for the knight on pike (from Psychix).
  9. - Hiho updated half body portrait.
  10. - Samara updated half body portrait.
  11. - Hiho and Samara skills icons.
  12. - Ability to equip and unequip your weapon with R.
  13. - Play the game soundtrack from the gallery.
  14. - Edit the characters relationship from the cheats.
  15. - The scenes unlocked are now saved into the save files in addition to globally.
  16. - A few more collectible pinups.

Build 9 12/03/2019

  1. - Nailah smut scene.
  2. - Katrina sprite / portrait.
  3. - New companion Calypso with quest / sprite / portrait.
  4. - New big village location (Toreign).
  5. - 3 smaller interior locations in Toreign.
  6. - Ability to skip the prologue in new game.
  7. - Blood effects in combat.
  8. - Merchants and trade system.
  9. - Sell and Buy items UI.
  10. - Goldra sprite / portrait.
  11. - Alistra sprite / portrait.
  12. - Chickens!
  13. - New village soundtrack.
  14. - Ambient track with three variants.
  15. - And two other ambient tracks.
  16. - Gallery portraits randomizer.
  17. - Companions relationship system (currently doesn't affect gameplay but will have effect later on).
  18. - Campfire location (day/night variants).
  19. - 20 new animated foliages types.
  20. - Ability for characters to sit.
  21. - Corpse sprite Thugs and Bandits.
  22. - Includes a save to access the new content directly (PatreonBuild9).
  23. - Iski sprite / portrait.
  24. - Thief guild location where you can find her after, location will later host a vendor as well.
  25. - Hiho quest updated to work with the new location instead of placeholder dialogue.
  26. - Misc bug\typo fixes.
  27. - Fast game loading and reduced memory usage.
  28. - New animated splash screen.

Build 8 03/01/2019

  1. - Iski character with her own encounter, smut-scene and stuff.
  2. - Thief guild location where you can find her after, location will later host a vendor as well.
  3. - Hiho quest updated to work with the new location instead of placeholder dialogue.
  4. - Misc bug\typo fixes.
  5. - "Skip prologue" option when creating a new game.
  6. - Fast game loading and reduced memory usage.
  7. - New animated splash screen.

Build 7 01/12/2018

  1. - Big introduction quest.
  2. - 5 new locations.
  3. - 4 new ambient tracks.
  4. - Lot of sound effects for the combat and the exploration.
  5. - 1 smut scene with 3 animations.
  6. - A bunch of collectibles (lewd pictures).
  7. - New combat UI.
  8. - 4 new fully animated enemies.
  9. - 2 temporary companion, and one playable in combat.
  10. - New UI: inventory, quest log, codex encyclopedia, abilities, gallery.
  11. - Fog of war, fog, particles.
  12. - Modular thug and bandit rigs.

Build 6

  1. - Terri dialogues, portrait and 2 CQ.
  2. - Implement the world map, and quick travel to major locations (M key).
  3. - New combat music from AoiichiNiiSan.
  4. - Companions following the player move in formation.
  5. - Protect Hera shipment from blackfurs, new combat mode.
  6. - Benjin can help the player in hera quest final combat.
  7. - Improve the saves system (standalone files, track game version).
  8. - Take and display a screenshot of saved games (embedded into the save file).
  9. - Allow to change the dialogue text colors.
  10. - New shortcuts: Inventory (I), Quests (Q), Journal (J), Map (M), Abilities (X).
  11. - Improve random NPC AI.
  12. - Fix various combat bugs.
  13. - Add an option to control the crowd collision radius.

Build 5

  1. - Hera 2 part quest, portrait, animated sprite and smutting.
  2. - New AI system allowing NPC crowd to walk around town and do tasks, chat, buy, move objects, patrol, travel...
  3. - New Alchemy shop location in the trade district.
  4. - New Order shrine location in the old docks.
  5. - World map (WiP).
  6. - Add Order priest dialogue.
  7. - Add Dee's master dialogue.
  8. - Add Lin portrait, animated sprite (front + back), and dialogue.
  9. - Animated sprites with modular parts for random NPC (front + back).
  10. - Pesh animated sprites.
  11. - Improve the chatter system, allowing NPC to talk to each-other, using the dialogue editor.
  12. - Add the items and inventory system, take and drop items from containers..
  13. - Implement levels and experience system: gain exp, unlock/manage party abilities and slots (temporary UI).
  14. - Add cheats to the options menu: Set player money and level, quests states, unlock portrait, smut settings, player location, companions in the party, possess any character.
  15. - Implement the money system, taking the game difficulty level into account.
  16. - Zoom key shortcuts: +/- and page up/down.
  17. - Implement the new quest objectives and hints system in all the quests.
  18. - Allow to disable quest hints in the new game window.
  19. Dialogue editor:
  20. - New properties: skip, fallback, break, singleChild, never, random response direct reference, or condition.
  21. - Properties value auto completion, characters history, max width.
  22. - Add money related features: addMoney, isMoney, <$money>.
  23. - Add experience related features: AddExperience.
  24. - Allow to add comments to nodes.
  25. - Metadata properties (key/value pairs).
  26. - Fix response properties copy/paste, add copy/paste properties shortcuts (Alt+C Alt+V).
  27. - Allow to edit smut scenes settings via the setStage method.

Build 4

  1. - Nailah dialogues, smut scenes, portrait.
  2. - New location: Market district.
  3. - Move the Velvet Oasis to the market district.
  4. - Add the in-game dialogue editor (press Alt + E).
  5. - Align Hiho tail to her moving direction, and shadow.
  6. - New game window: custom maim character name, game difficulty and permanent death option.
  7. - Implement characters back sprite when moving away from the camera.
  8. - Add Vaehil portrait and animated sprite (front + back).
  9. - Add Dee portrait and animated sprite (front + back), as well as her dialogue.
  10. - Add outskirts farmer animated sprite (front).
  11. - Add city guard animated sprite (front + back), plus some random dialogue.
  12. - Add decorative slaves animated sprite (front + back).
  13. - A bunch of new characters sprites in the trade district and their own dialogues.
  14. - Add options button under the dialogues to edit it dynamically.
  15. - Make a portrait builder for the dialogue editor.
  16. - Implement cross dialogue refrences for the dialogue editor.
  17. - Add the dialogue editor context menu.
  18. - Interact key: E (interact with the closest character).
  19. - Start the travel mode HUD (quests, money, inventory, bestiary, abilities), [work in progress].
  20. - Implement the quest objectives system (shows the current objective of the current quest).
  21. - WebGL build.

How do I use the 7z file?

Uncompress it using 7zip. Then launch the game like any other program.

I can't run the game on Mac.

Follow the steps here.

Will there be an Android or IOS version?

It is a possibility, but we want to finish the desktop version first.

Where are the saves located?

On Windows: C:/Users/USER_NAME/AppData/LocalLow/TeamDeadDeer/PriceForFreedom

Whenever I enter combat the screen becomes all black. [Build 10]

This is due to the default save in the build being corrupted. It doesn't happen when a new game is created (skipping the prologue or not).

To fix it, check the box Options > General > Cheats > Reset game data before starting a combat. Your character skills and levels will be reset, but the combats will now start normally. Use the cheats in the options to get your levels back.
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